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Video 1: What is Esports and Why it Matters

Course Description

In this activity, learners view three short online videos totaling approximately 40 minutes.

Video 1: What is Esports and Why it Matters (shown above)

Video 2: UC Esports Explained

Video 3: The Big Vision for Esports

View the UC Esports Program Badge

To earn the UC Esports program record of completion, learners must complete 5 of the 9 following activities and invest 9 hours of participation.

 

Activity 1: Attend an Event at the UC Esports Innovation Lab

Activity 2: Volunteer at the CancerFree KIDS Night for the Fight Signature Event, hosted on the University of Cincinnati Campus

Activity 3: Participate in UC Esports Programming

Activity 4: Attend an Open Play Event at the UC Esports Innovation Lab

Activity 5: Join Esports Ohio

Activity 6: Join the UC Esports Club

Activity 7: Experience a LAN Event

Activity 8: Amplify UC Esports Bearcat Initiatives

Activity 9: Complete Success Factors on Esports 101

Learner Outcomes

Learners who successfully complete the Esports program can expect the following outcomes:

  • Identify avenues for turning a passion for play into a profession.
  • Understand Esports as a globally recognized competitive sport.
  • Apply best practices for building or enhancing a school Esports program, including participation in the UC Esports Innovation Lab.
  • Demonstrate strategies to elevate individual or team performance in competition.
  • Explore the scope of the Esports industry and available resources for engagement.
  • Engage with community members who compete, sponsor, build programs, or launch labs.
  • Utilize resources from Esports Ohio to strengthen school Esports initiatives.

Who Should Register?

These activities are open to adult learners who have graduated from high school, including Esports coaches and school administrators, who want to refine their Esports skills, engage more deeply in UC Esports communities, and elevate their game by connecting with competitive team members.

Note: The UC Esports Program is designed for learners who have completed high school and are looking to continue developing their skills in competitive gaming. 

Applies to the Following Program

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Select a section to register

Section Title
Activity 9: Complete Success Factors on Esports 101
Type
Online Self-Paced (Non-Facilitated)
Duration
Sep 22, 2025 to Jun 30, 2026
Cost
$0.00

Section Notes

Learn more about the UC Esports program.

1819 Innovation Hub

The 1819 Innovation Hub is the University of Cincinnati’s front door to industry, a place where students, entrepreneurs, researchers, and professionals come together to ignite ideas, master new skills, build transformative products, and launch successful ventures.

1819 provides unparalleled resources, from three accelerator programs and a 12,000-square-foot makerspace to a state-of-the-art Esports lab. Fortune 500 companies such as Procter & Gamble, Kroger, Fifth Third Bank, Western & Southern Financial Group, Great American Insurance Group/American Financial Group, U.S. Bank, and Microsoft collaborate side-by-side with UC students, faculty, researchers, and startups within the hub.

For students, the benefits are immediate and tangible: many secure employment opportunities before graduation through cooperative learning experiences with these global innovators. Whether it’s developing a capstone project or nurturing the spark of a new idea, 1819 provides the guidance, partnerships, and resources to move concepts from vision to reality.

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